Steve Feiner,

Columbia University


Researchers have been actively exploring Augmented Reality (AR) for a half century, first in the lab and later in the streets. What can AR make possible by interactively integrating virtual media with our
experience of the physical world? I will try to answer this question in part by presenting some of the
research being done by Columbia’s Computer Graphics and User Interfaces Lab to explore how we can support users in performing skilled tasks. Examples I will discuss range from providing standalone assistance, to enabling collaboration between a remote expert and a local user. I will address infrastructure spanning the gamut from lightweight, monoscopic eyewear, to hybrid user interfaces that synergistically combine tracked, stereoscopic, see‐through head‐worn displays with tabletop and handheld displays.


Steve Feiner is Professor of Computer Science at Columbia University, where he directs the Computer Graphics and User Interfaces Lab, and co‐directs the Columbia Vision and Graphics Center. His lab has been doing VR and AR research for 25 years, designing and evaluating novel interaction and visualization techniques, creating the first outdoor mobile AR system using a see‐through head‐worn display, and pioneering experimental applications of AR to fields such as tourism, journalism, maintenance, and construction.

Steve received an A.B. in Music and a Ph.D. in Computer Science, both from Brown
University. He is coauthor of Computer Graphics: Principles and Practice, received the IEEE VGTC 2014 Virtual Reality Career Award, and was elected to the CHI Academy. Together with his students, he has won the ACM UIST Lasting Impact Award and best paper awards at ACM UIST, ACM CHI, ACM VRST, IEEE ISMAR, and IEEE 3DUI.


Date: 2016-May-27     Time: 11:00:00     Room: 336

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